WIP Dashboard Redesign
What’s New
WIP Dashboard Redesign
Since the application itself got a complete overhaul in its design, it was only a matter of time before the in-tool Dashboard would meet the same fate. It’s still very much in WIP stage (many inputs are not converted and there’s plenty of spacing issues and misc bugs)
I’m aiming for a 1:1 design between the Dashboard and the main application (with a few things left out), and although I’ve always had a lot of issues with making things look decent with IMGUI, it does seem it is more capable than I previously had thought. It’s just a pain to work with when it comes to styling.

Localization
Just like the previous update, I’ve been working on getting the localization workflow up and running in a decent state.
It’s not quite there yet, and it will be an ongoing learning process to work with Weblate and any users wishing to contribute to the localization effort.
Mayhaps it isn’t the sexiest thing to work on, for me or users of GameTranslate, but it is of outmost importance to get this going as early as possible as it is a monumental task that would only be more cumbersome to implement later on. And it goes without saying that localization for a translation application is a must, otherwise a lot of what the app is supposed to bring to the table for people around the globe isn’t there.
Changelog
- Add WIP Dashboard Redesign
- Replaced loads of hardcoded user-facing strings with localization keys
- Changed colours on some separators to look more consistent with each theme
- Lots of behind the scenes workflow work done
- Dashboard menu font normalization has been worked on. It will make supported languages more unified in their sizing and spacing. Please let me know if any font is unintelligble(!)
- Dashboard can now maximize with double-click on the top bar. Double-clicking again returns to previous size and position
- Dashboard will no longer reset to original size if you have resized it and then drag the window with the top bar